Gamification and Predictive Analytics for the Next Generation of Workers
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Abstract
In this era of a new industrial revolution known as Industry 4, it is important for a company to determine ways to satisfy employees’ needs and companies’ needs simultaneously. This is the key to keep employees focused, engaged, motivated, and involved with their jobs. It would help companies stay competitive, as well as recruit and retain talent. The future of employee motivation is to take advantage of gamification elements using machine learning and a statistical model that have dominated social media and gaming applications. The implementation of psychological theories in the study of gamification has played an important role in our digital lives as multiple social media and gaming apps compete to harness user engagement to stay popular and relevant. A review of psychological theories that induce extrinsic and intrinsic motivations in the workplace, as well as the current applications of game elements in a non-gamified environment, are included in this research. Following that, a modified gamified model is developed in this research that uses real time data, Weibull statistical distribution, a K-means clustering algorithm, and machine learning along with a reward system that would help increase skill development and retention along with employee satisfaction.
